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Lunar Labyrinth - Shots

Shots are how Squish attacks. They target the mouse's location. There's a wide selection from the start, and there are more to get. Different players have a different attack selection.

Attack using the Mouse. Click the button and fire that selected shot. Use the Left Button to launch the basic shot and the Right Button for the advanced technique.

Select an attack using the Middle Button. Click it to page through the basic shot options or scroll with it to cycle through the many advanced techniques. Both of these selections can be changed by visiting the Central Hub.


Shot

Stun Blast is a basic attack. It flies straight, is cheap on energy, recovers decently, and pauses the enemy for an adequate time without enraging them too greatly.

Shot

Rebound Shot is a bit slower paced and more costly but has wider application. Instead of fizzling out when it strikes a wall or enemy, it ricochets off and can bump off more foes.

Shot

Speed Bullet is short, quick attack that can be fired in rapid succession. While individually they are weak, enough can be thrown out to blow away a foe.

Shot

Force Shield is not an attack but a defense. It wraps the player within a protective barrier that wards off enemy shots. If the enemy itself hits it, however, the guards breaks.

Shot

Turbo Boost accellerates the player to great speed for a limited time. This allows enemies to be flown by rather than bothered with attacking. It can pay off when a quick foe is barreling down.

Shot

Guided Missile is a destructive force that can curve and weave. The shot traces where desired, following the cursor. The further away the destination, the faster it moves.

Shot

Leech Drain is a risky attack. It is tuned closer to the enemy's Nega Energy rather than a more helpful type. Its reach is short and slow, but it replinishes a downed special bar when it hits its target. Since it is enemy affiliated, it also invigorates the foe and turns them furious.

Shot

Lob Bomb is thrown overhead. This allows it to be tossed around walls and other obstructions. When the bubble hits the ground, it bursts into a swirling mass of pieces that can neutralize an entire area.

Shot

Plasma Rain is an unpredictable assult choice. It drops a volley of energy arrows onto the battlefield. The scattered fallout does not target well and more blankets a whole area.

Shot

Lash Chain is a wicked, whirling weapon that flings about the player in every which direction. If it can be properly mastered and controlled, it can provide a formidable offense.

Shot

Umber Crawl unleashes a sweeping wave at all angles. This wide attack can clear out an area from causing the player harm. Due to its size, it is costly to use.

Shot

Flame Breath is a deadly force sprayed out in a wide angle. The fire does not not travel far but lingers on the ground. The fiery trail can be used as a trap for impatient enemies. As the flames linger, they can run into them and burn themselves.

Shot

Orbit Ring encompasses the player in a protective circle of satellites. Each operates independantly and can block one enemy or one shot from breeching. With proper dodging, it could last longer than a standard shield.

Shot

Velocity Driver is the quickest shot on the draw. This speedy bolt rips through the air at blinding speed. It is limited in that its angle is stiff and prefers one of the eight cardinal directions.

Shot

Sticky Trap is a slimy corpusle that holds foes tight. It doesn't cause any damage or even stun, but it entirely prevents an enemy from moving. If used correctly, this pacifist approach can help through otherwise unsavory situations.

Last Modified - May 21st, 2009 | Established - March 20th, 2009